Software Listing: Programming Scripting Languages General

Coauthored by Alligator Descartes, one of the most active members of the DBI community, and by Tim Bunce, the inventor of DBI, this book explains the architecture of DBI and shows you how to write DBI-based programs. For the experienced DBI dabbler, this book explains DBI's nuances and the peculiarities of each individual DBD. Main topics include: An introduction to DBI and its design, How to construct queries and bind parameters, Working with database, driver, and statement handles, Debugging techniques, Coverage of each existing DBD, and A complete reference to DBI..

  • Platform: CGI and Perl, Scripts

This book is designed to give you as much of the whole Perl story as one book can hold. It features: Written by Steve Holzner, former contributing editor for PC Magazine and the author of 50 computer books, Includes 250 pages of CGI programming, the driving force behind Perl's popularity, Includes over 1,000 programming examples, Comprehensive coverage of Perl syntax and programming, and more..

  • Platform: CGI and Perl, Scripts

This book covers complex techniques for managing production-ready Perl programs and explains methods for manipulating data and objects that may have looked like magic before. It gives you necessary background for dealing with networks, databases, and GUIs, and includes a discussion of internals to help you program more efficiently and embed Perl within C or C within Perl..

  • Platform: CGI and Perl, Scripts

Learning Perl is a hands-on tutorial designed to get you writing useful Perl scripts as quickly as possible. Exercises (with complete solutions) accompany each chapter. A lengthy new chapter in this edition introduces you to CGI programming, while touching also on the use of library modules, references, and Perl's object-oriented constructs. Contents include: A quick tutorial stroll through Perl basics, Systematic, topic-by-topic coverage of Perl's broad capabilities, Lots of brief code examples, Programming exercises for each topic, with fully worked-out answers, How to execute system commands from your Perl program, How to manage DBM databases using Perl, and An introduction to CGI programming for the Web.

  • Platform: CGI and Perl, Scripts

Java servlets offer a fast, powerful, portable replacement for CGI scripts. This book covers everything one needs to write effective servlets. Topics include serving dynamic Web content, maintaining state information, session tracking, database connectivity using JDBC, and applet-servlet communication..

  • Platform: Java, Scripts

PHP and MySQL Web Development teaches the reader to develop dynamic, secure e-commerce Web sites and Web applications. The book shows how to integrate and implement these technologies by following real-world examples and working sample projects. It also covers the related technologies needed to build a commercial Web site such as SSL, shopping carts, and payment systems. The CD includes a Linux distribution, MySQL, PHP4 and utilities for the projects and code listings. Topics covered: The MySQL database server (for both Unix and Windows), Accessing MySQL databases through PHP scripting (the letters don't really stand for anything), Database creation and modification, PHP tricks in order of increasing complexity--everything from basic SQL queries to secure transactions for commerce, Authentication, Network connectivity, Session...

  • Platform: PHP, Scripts

ASP by Example assumes a basic knowledge of VBScript and teaches you how to create dynamic web sites quickly and easily. Using real-world examples, ASP 3 by Example teaches proper, accepted coding techniques that will cause fewer problems and allow you to apply your knowledge to more than simply the task at hand. Topics include: ASP, objects, cookies, applications, and database access..

  • Platform: Asp, Scripts

Developing add-on controls and components is emerging as a multibillion dollar industry that is increasingly attracting the attention of developers. This book provides developers with the information and real-world examples they need to create custom ASP components using any of the three major development tools: Visual Basic, Visual C++, and J++..

  • Platform: Asp, Scripts

ASP in a Nutshell provides the high-quality documentation that developers really need to create effective ASP applications. It focuses on how features are used in a real application and highlights little-known or undocumented features as well. This book also includes an overview of the interaction of the latest release of Internet Information Server (version 4) and ASP, with an introduction to the IIS object model and the objects it comprises. The examples given in this section and throughout the book are illustrated in VBScript..

  • Platform: Asp, Scripts

While this may be a "basic ASP" book, ASP is being looked at not only by novice Web developers, but by experienced developers and Webmasters wanting to develop a second or third generation Web site. Illustrated with lots of real world examples, these pages show how to use Visual InterDev and Access 97 to develop ASP applications..

  • Platform: Asp, Scripts

"MySQL and Perl for the Web" provides a much-needed handbook for database and Web developers seeking an extensive and detailed guide for using the combination of MySQL and Perl to build dynamic and interactive database-backed Web sites. It shows how to use Perl's DBI database access module, pairing it with with the CGI.pm module that allows Web pages and forms to be generated and processed easily. These tools provide developers with a solid foundation for creating applications that incorporate database content to create dynamic, up-to-date Web sites..

  • Platform: CGI and Perl, Scripts

Java and XML share many features that are ideal for building Web-based enterprise applications, such as platform-independence, extensibility, reusability, global language (Unicode) support, and both are based on industry standards. Together Java and XML allow enterprises to simplify and lower cost of information sharing and data exchange. Java and XML shows you how to put the two together, building real-world applications in which both the code and the data are truly portable. This book covers: The basics of XML, Using standard Java APIs to parse XML, Designing new document types using DTDs and Schemas, Writing programs that generate XML data, Transforming XML into different forms using XSL transformations (XSL/T), XML-RPC, Using a web publishing framework like Apache-Cocoon, and XML as a configuration language.

  • Platform: Java, Scripts

JavaScript for the World Wide Web: Visual QuickStart Guide, Third Edition is the book for people who already know how to build Web pages with HTML, and are ready to take the next step in making their sites more interesting and exciting. With an easy, step-by-step approach and loads of useful illustrations, readers learn to use JavaScript to liven up their pages with dynamic images and smart forms. They'll learn to control browsers; detect which browser or plug-ins the user has and automatically take action; use JavaScript to create and manipulate windows, and much more..

  • Platform: JavaScript, Scripts

Fully revised and updated to include JavaScript 1.2, JavaScript Bible, 3rd Edition provides in-depth coverage of such JavaScript basics as document objects, forms, multiple windows, and frames. You also get instruction on creating mouse-rollover images, integrating Java applets into Web pages, understanding how JavaScript works with Netscape and Microsoft browsers, deploying Dynamic HTML, and much more. The CD-ROM features demo versions of Macromedia Dreamweaver, Flash, and MarketWare HitList, seven bonus chapters, the code for the examples in the book, and the electronic version of JavaScript Bible, 3rd Edition.

  • Platform: JavaScript, Scripts

JavaScript: The Definitive Guide provides a thorough description of the core JavaScript language and its client-side framework, complete with sophisticated examples that show you how to handle common tasks, like validating form data and working with cookies. The book also contains a definitive, in-depth reference section that covers every core and client-side JavaScript function, object, method, property, constructor, and event handler. This book is an indispensable reference for all JavaScript programmers, regardless of experience level. This third edition of JavaScript: The Definitive Guide describes the latest version of the language, JavaScript 1.

  • Platform: JavaScript, Scripts

Absolute Beginner's Guide to C, Second Ed. is a multi-platform compatible program that introduces and teaches C for those with no prior experience, a good starter book..

  • Publisher: RF
  • Date: 03-10-2011
  • Platform: C & C++, Scripts

Entity is an engine that allows you to build applications from XML with embedded scripting languages. Once interpreted, the XML nodes become objects which can be manipulated by various scripting languages. Supported languages include python, perl, tcl, javascript and C (compiled and loaded at runtime). Features: - Allows you to work in a wide selection of languages. - Very low learning curve. - Consistent interface to objects accross all languages. - Very lean/fast implementation. - New classes/objects can easily be added; implemented in any supported language..

  • Publisher: Ian Main
  • Date: 14-06-2013
  • Size: 737 KB
  • Platform: CGI and Perl, Scripts

This is a framework for the creation of dynamic scripting languages on the .NET platform. Static typing, type inference, and true derivation from .NET classes are also planned. Two projects built on this are Boa and NetLisp. It is a work in progress.
Scripting language framework for .NET License - GNU General Public License (GPL).

  • Platform: WinOther

Jint is an experimental scripting language for Java environments. It is itselfbased on Java and has many features commonly found in scripting languages..

  • Platform: Linux, Mac OS X, WinOther

Complete 3D game engine written in C++ with bindings to multiple scripting languages. Windows, Mac, and Linux are supported using DirectX or OpenGL as appropriate. Games can be written in C++, in a scripting language, or in a mixture of the two.
nightshade License - GNU General Public License (GPL).

  • Platform: WinOther

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